MissionMarkerData

A very basic class containing information used by MissionMarker objects for rendering.

Inherit:
ShapeBaseData

Description

MissionMarkerData, is an extremely barebones class derived from ShapeBaseData. It is solely used by MissionMarker classes (such as SpawnSphere), so that you can see the object while editing a level.

Example:

datablock MissionMarkerData(SpawnSphereMarker)
{
   category = "Misc";
   shapeFile = "core/art/shapes/octahedron.dts";
};