ConvexShape

A renderable, collidable convex shape defined by a collection of surface planes.

Inherit:
SceneObject

Description

ConvexShape is intended to be used as a temporary asset for quickly blocking out a scene or filling in approximate shapes to be later replaced with final assets. This is most easily done by using the WorldEditor’s Sketch Tool.

Fields

string ConvexShape::Material

Material used to render the ConvexShape surface.

string ConvexShape::surface

Do not modify, for internal use.