SimSet

A collection of SimObjects.

Inherit:
SimObject

Description

It is often necessary to keep track of an arbitrary set of SimObjects. For instance, Torque’s networking code needs to not only keep track of the set of objects which need to be ghosted, but also the set of objects which must always be ghosted. It does this by working with two sets. The first of these is the RootGroup (which is actually a SimGroup) and the second is the GhostAlwaysSet, which contains objects which must always be ghosted to the client.

Some general notes on SimSets:

  • Membership is not exclusive. A SimObject may be a member of multiple SimSets.
  • A SimSet does not destroy subobjects when it is destroyed.
  • A SimSet may hold an arbitrary number of objects.

Methods

bool SimSet::acceptsAsChild(SimObject obj)

Test whether the given object may be added to the set.

Parameters:obj – The object to test for potential membership.
Returns:True if the object may be added to the set, false otherwise.
void SimSet::add(SimObject objects, ...)

Add the given objects to the set.

Parameters:objects – The objects to add to the set.
void SimSet::bringToFront(SimObject obj)

Make the given object the first object in the set.

Parameters:obj – The object to bring to the frontmost position. Must be contained in the set.
void SimSet::callOnChildren(string method, string args, ...)

Call a method on all objects contained in the set.

Parameters:
  • method – The name of the method to call.
  • args – The arguments to the method.
void SimSet::callOnChildrenNoRecurse(string method, string args, ...)

Call a method on all objects contained in the set.

Parameters:
  • method – The name of the method to call.
  • args – The arguments to the method.
void SimSet::clear()

Remove all objects from the set. Reimplemented in GuiPopUpMenuCtrlEx .

void SimSet::deleteAllObjects()

Delete all objects in the set.

SimObject SimSet::findObjectByInternalName(string internalName, bool searchChildren)

Find an object in the set by its internal name.

Parameters:
  • internalName – The internal name of the object to look for.
  • searchChildren – If true, SimSets contained in the set will be recursively searched for the object.
Returns:

The object with the given internal name or 0 if no match was found.

int SimSet::getCount()

Get the number of objects contained in the set.

Returns:The number of objects contained in the set.
int SimSet::getFullCount()

Get the number of direct and indirect child objects contained in the set.

Returns:The number of objects contained in the set as well as in other sets contained directly or indirectly in the set.
SimObject SimSet::getObject(int index)

Get the object at the given index.

Parameters:index – The object index.
Returns:The object at the given index or -1 if index is out of range.
int SimSet::getObjectIndex(SimObject obj)

Return the index of the given object in this set.

Parameters:obj – The object for which to return the index. Must be contained in the set.
Returns:The index of the object or -1 if the object is not contained in the set.
SimObject SimSet::getRandom()

Return a random object from the set.

Returns:A randomly selected object from the set or -1 if the set is empty.
bool SimSet::isMember(SimObject obj)

Test whether the given object belongs to the set.

Parameters:obj – The object.
Returns:True if the object is contained in the set; false otherwise.
void SimSet::listObjects()

Dump a list of all objects contained in the set to the console.

void SimSet::onObjectAdded(SimObject object)

Called when an object is added to the set.

Parameters:object – The object that was added.
void SimSet::onObjectRemoved(SimObject object)

Called when an object is removed from the set.

Parameters:object – The object that was removed.
void SimSet::pushToBack(SimObject obj)

Make the given object the last object in the set.

Parameters:obj – The object to bring to the last position. Must be contained in the set.
void SimSet::remove(SimObject objects, ...)

Remove the given objects from the set.

Parameters:objects – The objects to remove from the set.
void SimSet::reorderChild(SimObject child1, SimObject child2)

Make sure child1 is ordered right before child2 in the set.

Parameters:
  • child1 – The first child. The object must already be contained in the set.
  • child2 – The second child. The object must already be contained in the set.
void SimSet::sort(string callbackFunction)

Sort the objects in the set using the given comparison function.

Parameters:callbackFunction – Name of a function that takes two object arguments A and B and returns -1 if A is less, 1 if B is less, and 0 if both are equal.